
Techland has gone out of its way to overhaul the melee combat in the game.

Guns are sparse and not found as commonly. Combat has also gotten a massive overhaul when it comes to this new title. Parkour will be touched upon more in the second episode of the Dying 2 Know web series. Players are also able to implement more of their movement arsenal into the combat of the game. Some of the gameplay footage used in the Dying 2 Know broadcast showcased an enhanced version of the grappling hook, which can be used in combat, a glider, and wall-running, which was lacking the first game. Techland has doubled the number of moves that players could have in the previous title. Parkour is a staple of the Dying Light series. With a gameplay video implying that Aiden is suffering from the virus on his own, he can find a means to keep himself human by scavenging the infected nests. Players who decide to enter the infected nests while most of the infected are outside can find some of the most valuable items in the game. However, there are some benefits to traversing The City when the moon is out. As the sun sets, the infected roam the street, making traversal on street level near impossible combining this with the multiple new special infected makes for a more terrifying and intense journey if the player elects to survive the night. The evolving world is the severity of the day and night cycle, seeing the world change during the night. Techland explained later during an interview that the game’s world will consist of only two regions, to be more vertical and compact with content for players to enjoy. Aiden’s course throughout the game will be different for everyone who’s playing through the game. An example the developer provided is Aiden choosing which faction electricity can be channeled to, with the rewards being not only items but also safe houses, movement systems, and more. Techland explains that the player’s choices during missions and story quests change how the world evolves during Aiden’s story. Whatever faction the player decides to side with will mean that those characters within the excluding factions will be affected by the choices. Techland also clarifies that no faction will be either “good” or “bad,” with characters from all factions being complex and multi-dimensional.


He found his way into The City to find a relative who he lost track of years ago, someone who knows the answers to the questions of Aiden’s past, something he can’t remember. The player takes control of the main character, Aiden Caldwell. Lastly, the Renegades, ex-prisoners who fight ruthlessly under the command of the Colonel. The Peace Keepers are soldiers who want to return to a form of civilization with a government that will do anything to bring their ideal version of the post-apocalyptic world to light.

The Night Runners are veteran survivors brave enough to trek out into The City to help survivors in the dead of night, keeping them away from the infected and being turned into one of the monstrous masses. The developers mentioned three factions that players can interact with. Techland was also interviewed about the kinds of characters players can meet during their adventure in Dying Light 2. Multi-Dimensional Characters and Factions
